Sunday, 12 May 2013

EXP3 (2013) --- Himalayas in cryengine3


Here, i am introducing you the Himalayas which is locating in the south-west of Tibet, China.
for further readings please click on the link:
http://en.wikipedia.org/wiki/Himalayas


Himalayas on photography

Himalayas like environment in cryengine 3


nighttime

from the lake

Sunday, 5 May 2013

EXP 2 (2013) Final Submission




The concepts I have selected for my final submission are:
1, visionary drawings. not intellectual. ---- ERICH MENDELSOHN
2, mass productions vs mass customization. ---- NERI OXMAN


Electronic Aggregation: The mass customization is a visionary suggestion, it can lead to a much more personalised world.

So in my work, i have used texture Light-Medium-Dark to convey this idea.
the followings are the 3 textures:
Light--- this is a texture used on the bodies of the monument, the triangles are randomly arranged, which illustrate the concept of customization.  

 Medium--- this is a texture used on the walk ways, the random patterns are to reinforce the idea of customization, this kind of drawings are suggested as the visionary drawings.




Dark--- this is a texture used on the supports of the monument, the idea of visionary drawings is demonstrated by the composition of the white and black, and also the idea of the customization is also illustrated by the openings on the support.  


early morning, also featuring the location of the monument.
having a walk beside the waterfall, the gap between the two stones has brought the view of the monument close to the viewer.
standing on the monument and observing the land, featuring the use of material for the monument -- concrete.
a view from under the water, featuring the openings on the support. the monument seems like "flowing" with the waterfall, this suggests the monument is combined with the surrounding environment, this also demonstrates the idea of customization, which it is unique and not the same, just like the "unstable" monument. 
standing on the second level, featuring the contrast of light and dark.
a view at 9:00pm from the sea level. 
night walk along the waterfall, featuring the entry of the monument.
standing on the monument at 9:pm, featuring the light and dark in the night time.

a view from the ground level of the monument towards the top of the support, also featuring the use of concrete.





and the following is the link for my levels folder:
https://www.dropbox.com/l/5fAhjpmdmAiEKoI9jjCwYb

and the link for my sketchup model:
https://www.dropbox.com/l/5bixzwV5yzJApnSCLhilyb


EXP 2 (2013) 36 textures Light-Medium-Dark






Saturday, 4 May 2013

EXP 2 (2013) The 3 parallel projections





Nature does not offer fomrs, but processes... "emergence."  (NERI OXMAN)

Non-conformer - refused to conform to trends of the time. (ERICH MENDELSOHN)








Nature designs for the multifunctional. (NERI OXMAN)


Used no historical precedents in formulating designs, instead from expressionistic sketches and romantic symbolism. (ERICH MENDELSOHN)





                               Mass production vs mass customization. (NERI OXMAN)

                             Visionary drawings, not intellectual. (ERICH MENDELSOHN)








EXP 2 (2013)--- the concepts and the 6 axonometrics



The concepts  I have selected:

ERICH MENDELSOHN

1. Non-conformer - refused to conform to trends of the time.
2. Visionary drawings, not intellectual.
3. Used no historical precedents in formulating designs, instead from expressionistic sketches and romantic symbolism.

NERI OXMAN

1. Mass production vs mass customization.
2. Nature does not offer fomrs, but processes... "emergence."
3. Nature designs for the multifunctional.




The 6 axonometrics

 1.  Non-conformer - refused to conform to trends of the time. (ERICH MENDELSOHN)




 2. Used no historical precedents in formulating designs, instead from expressionistic sketches and romantic symbolism. (ERICH MENDELSOHN)






3. Visionary drawings, not intellectual. (ERICH MENDELSOHN)





4.  Nature does not offer fomrs, but processes... "emergence."  (NERI OXMAN)





5. Nature designs for the multifunctional. (NERI OXMAN)




6. Mass production vs mass customization. (NERI OXMAN)
























Saturday, 13 April 2013

2013 Exp1 submission




This is my original sketch section for the studio (Symbol and Wild)
 Stair sections for Jiro Ono's studio, the idea of this design is that the stair  is on the 'roof', which means this is not only the stair but also the roof
Original stair sketch for Shinya Kimura 

Developed stairs for Shinya Kimura
 Developed stairs for Shinya Kimura, the tubes connect with the stairs at different level


Cross section featuring the stairs for Jiro Ono

Longitudinal section featuring stairs for Shinya Kimura 
Another Longitudinal section since Shinya Kimura has one studio and one workplace.
And this section  also featruing the stairs for Jiro Ono




Strength (below)
Elasticity (middle)
Porous (above)
Glassy (below)
                                                        Textures are used in the model




This is an overview of the model at a low angle, this model is located at a cliff.
The idea of Shinya Kimura's studio is WILD, we can see the shadow of the studio like the animal's claw coming up slowly in the afternoon.

A view of Jiro's studio and the entrance of the show room. At the right hand side of the building, the shutter window displaying a character '司' and there is an other character '寿' at the other side, which indicate SUSHI.
a view of the side, showing the stairs for Shinya Kimura.
The path to Shinya Kimura's studio, Tubes are going everywhere.
Stairs for Jior Ono and a view of the show room


Three animations 






The model can be downloaded here
https://www.dropbox.com/l/D91k3c5155hGXT1C0hKe2d












                                             

36 custom textures